Game Maker Language

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In Game Maker Language (GML), you can display “Hello World!” on the screen using the show_message function or by changing the title of the window. Here’s how you would do it with both methods:

  1. Using show_message:
show_message("Hello World!");
  1. Changing the title of the window (title bar text):
root.title = "Hello World!";

The first method (show_message) will display a pop-up message on the screen, while the second method changes the title that appears at the top of your game’s window.

If you want to print it in the debug log or console (not visible to the player but useful for development), you can use:

draw_text(10, 10, "Hello World!");

This will draw the text “Hello World!” at coordinates (10, 10) on the screen.

Prompt
beautiful woman, in full height, great body, gorgeous figure, beautiful face, learns Game Maker Language programming language, beautiful background, magnificent scenery, colorful, HD, sharp focus, stunningly beautiful, hyper-detailed, HDR+, 64K, steampunk style, antique, mechanical, brass and copper tones, gears, intricate, detailed

Negative prompt
deformed, glitch, noisy, low contrast, anime, photorealistic, extra eyes, bad eyes, ugly eyes, imperfect eyes, deformed pupils, deformed iris, cross-eyed, poorly drawn face, bad face, fused face, ugly face, worst face, unrealistic skin texture, out of frame, poorly drawn hands, cloned face, double face, blurry, bad quality

Text model: qwen2.5

Image model: Shuttle3Diffusion