
In GDScript, to print “Hello World!” you can simply write this code:
print("Hello World!")
Save it as a script file with .gd extension, like example.gd. Open the GameMaker Studio 2 or Godot Engine and create a new project. You will find your created script in the Projects window under Resources folder. Add it to the project by dragging and dropping into the Scene editor window. Double-click on the script to open it in the Script Editor, make any necessary adjustments, then save and close. Now, when you run the game, the message “Hello World!” will be displayed.
Text model: neural-chat
Image model: PixelAlchemy

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