Here is an example of how to write “Hello World!” in the Csound programming language:
#include "m_pd.h"
#include "makenote.h"
// Define a function that prints a string
void print_string(t_float f, t_symbol s) {
char *str = string(s);
printf("%s\n", str);
}
// Define a table with the text to be printed
table hello_world_table[] = {
{1, 2, "H"},
{3, 4, "e"},
{5, 6, "l"},
{7, 8, "l"},
{9, 10, "o"},
{11, 12, " "},
{13, 14, "W"},
{15, 16, "o"} ,
{17, 18, "r"},
{19, 20, "l"},
{21, 22, "d"} ,
{0, 0, 0} // end of table
};
// Define a signal that prints the string
signal hello_world_signal = signal(0);
// Add the print function to the signal
addsignal(hello_world_signal, &print_string, (t_symbol)"hello world");
// Initialize the Csound engine and start the sound
startcsound();
This code defines a function print_string
that takes two arguments: a floating-point number and a symbol. The function prints the string associated with the symbol to the console.
The code then defines a table hello_world_table
that contains the characters of the string “Hello World!”. Each element of the table is an array of three values: the start time, the end time, and the character.
Next, it defines a signal hello_world_signal
that calls the print_string
function whenever it receives a note. The addsignal
function adds this print function to the signal.
Finally, it initializes the Csound engine and starts the sound using the startcsound
function.
Text model: llama3
Image model: ZavyChromaXL
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