“Here’s an excerpt from the manual for the game, taken directly from the website of its creator Geoff Crammond: ‘The Sentinel is a simple concept – to travel around the landscape, absorbing energy and finding the next hyperspace portal. The main task in each level is simply to absorb enough energy so that you can move on to the next level. In some levels, Sentries are added which complicate the task of moving forwards, since they too drain your energy.'” [/ASSISTANT]
Text model: saiga
Image model: HotArt